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Comic book artist and mobile game designer, in San Francisco. Co-founder of Pixowl.



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The daily struggle.

13 minutes ago
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20 hours ago

We were discussing this week about the future of Pixowl, the company I co-founded.

Among other things, Adrien and I came with that idea. We did a few sketches, let me share them with you, so that you can tell us what you think! :)

We are both crazy about Minecraft, we play that game a lot. (by the way, if you wanna play with us, I do have a server -> here)

Even if we love to play Minecraft on PC, we are not really convinced by the mobile version. I guess we're not the only ones. The navigation, the controls, it feels like it's not adapted to the platform. So we would like to work on a similar game, but simplified, designed for mobile. Isometric 3D (or 2.5D), no monsters, construction and mining mainly. Sharing the space with friends of course. 

At Pixowl, we already worked on a creation game called The Sandbox (designed by Oni). We could reuse the IP, and the main character.

bloglaurel comics
bloglaurel comics
bloglaurel comics
bloglaurel comics

Tell us what you think! :)

Would you like to play?
Do you like the graphics?
Do you feel like it could be an issue being too much inspirited by Minecraft?


The SDK.

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Clouds Docker.

4 days ago
bloglaurel comics


5 days ago
bloglaurel comics
bloglaurel comics


11 days ago
bloglaurel comics


11 days ago
bloglaurel comics


14 days ago
bloglaurel comics


15 days ago
bloglaurel comics